Commissioned
Game Design

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Kids is a game of crowds by Swiss Studio Playables. The project consists of a short film, an interactive animation and an art installation. Kids examines group dynamics, crowd patterns and mass behavior.

Client
· Playables

Role
· Experimental Prototyping

 
 
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Simon the Sorcerer IV: Chaos Happens is an adventure game developed by Silver Style Entertainment and published by RTL Enterprises. The game is part of a series which follows the adventures of an unwilling hero of the same name. I was part of a Team responsible for Game Design, Storytelling and Screenwriting.

Company
· Silver Style Entertainment

Role:
· Game Design
· Storytelling

 
 
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Fantastic Fest is an annual film festival in Austin, Texas and the largest genre film festival in the U.S.. The Festival hosts the Fantastic Arcade which showcases a curated selection of artistic and independent video games. Among the games selected for Fantastic Arcade are eight spotlight games that embody a hard-to-define quality the festival likes to call ‘arcadiness’, which habve a stand-up arcade cabinet constructed for the event.

Client:
· Fantastic Fest Austin

Role
· Cabinet Design

 
 
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