Commissioned
Game Design
Kids is a game of crowds by Swiss Studio Playables. The project consists of a short film, an interactive animation and an art installation. Kids examines group dynamics, crowd patterns and mass behavior.
Client
· Playables
Role
· Experimental Prototyping
Simon the Sorcerer IV: Chaos Happens is an adventure game developed by Silver Style Entertainment and published by RTL Enterprises. The game is part of a series which follows the adventures of an unwilling hero of the same name. I was part of a Team responsible for Game Design, Storytelling and Screenwriting.
Company
· Silver Style Entertainment
Role:
· Game Design
· Storytelling
Fantastic Fest is an annual film festival in Austin, Texas and the largest genre film festival in the U.S.. The Festival hosts the Fantastic Arcade which showcases a curated selection of artistic and independent video games. Among the games selected for Fantastic Arcade are eight spotlight games that embody a hard-to-define quality the festival likes to call ‘arcadiness’, which habve a stand-up arcade cabinet constructed for the event.
Client:
· Fantastic Fest Austin
Role
· Cabinet Design